Electronic Arts CEO Andrew Wilson recently spoke on an earnings call about the underperformance of Dragon Age: The Veilguard, ...
“In order to break out beyond the core audience, games need to directly connect to the evolving demands of players who increasingly seek shared-world features and deeper engagement alongside ...
Just three months have passed since BioWare finally saw the long-awaited release of its new RPG Dragon Age: The Veilguard, a ...
Former Dragon Age lead developers have reacted to the suggestion by publisher EA that the series' most recent entry ...
The Veilguard's failure on a lack of a shared world, that raises questions about what EA will demand from Mass Effect 5.
Dragon Age's former creative director Mike Laidlaw shares his response to EA's suggestion that The Veilguard would have done ...
Last week, publisher Electronic Arts mentioned that BioWare's latest game, Dragon Age: The Veilguard, missed sales ...
The Veilguard. It was a serious misfire from a once-exceptional studio, and while I can understand why it resonated with some ...
Electronic Arts CEO Andrew Wilson discussed the poor performance of Dragon Age: The Veilguard, which reached about 1.5 ...
The Veilguard missed its sales targets, with EA's CEO suggesting the audience wanted something more akin to live service titles.
The CEO of Electronic Arts believes that the failure of The Veilguard is due to a failure to adapt to „evolving player ...
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PlayStation LifeStyle on MSNMass Effect Fans Alarmed by New EA StatementMass Effect fans are worried live service features will be implemented into the next game due to statements from EA's CEO.
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