Focusing on complete sensory overload and overpowered heroes, Marvel's take on 'Overwatch' makes shooters fun again ...
Marvel Rivals' record-breaking success once again brought to light the mistakes that Firewalk Studios made while developing ...
In an interview with the VideoGamer podcast, Marvel Rivals director Thaddeus Sasser suggests Concord flopped since it "didn't ...
Marvel Rivals game director Thaddeus Sasser believes Concord failed because Sony's sci-fi shooter didn't bring anything of "unique value" to its players.
Marvel Rivals game director Thaddeus Sasser has shed some light on the F2P shooter market, and explained why Concord bombed.
The director of Marvel Rivals has discussed the difficulty of successfully entering the packed hero shooter market, pointing ...
The instant success of Marvel Rivals months after the disastrous launch and shuttering of Concord has players debating Sony's ...
The director of Marvel Rivals has discussed the difficulty of successfully entering the packed hero shooter market, pointing ...
Speaking on the VideoGamer Podcast before Rivals’ launch, Sasser was asked about the shock death of PlayStation’s multiplayer release. Unlike Rivals’ branded superhero formula, the game director ...
Marvel Rivals is the latest in a long line of live-service games, but while many of those have struggled, NetEase Games has ...
Concord launched in late August but failed to connect with mainstream audiences, and was pulled offline by Sony after only a few weeks. The format holder later announced that it would remain offline ...
NetEase Games released Marvel Rivals this week and it has already become one of the most popular multiplayer shooters on Steam of all time. With almost half a million players checking out the game, ...