“One thing that was really helpful was to understand how modern gamers play games; what frustrates them, what makes it easier for them,” Korekado says via a translator. “[We] were able to get a lot of ...
From the moment 4-year-old Cameron first stepped out into Glimmer in Spyro 2, he knew video games were going to play a central role in the rest of his life. Though he never planned to make it the ...
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