Electronic Arts CEO Andrew Wilson recently spoke on an earnings call about the underperformance of Dragon Age: The Veilguard, ...
The Veilguard failing to meet EA goals with only half of the players it wanted, EA CEO Andrew Wilson is reflecting on why ...
The newest Dragon Age failed to meet internal targets, and EA said it's due in part to the "evolving industry landscape." ...
EA confirmed weak results for its latest quarterly earnings, mainly attributed to a rough start for "Dragon Age: The ...
Former Dragon Age lead developers have reacted to the suggestion by publisher EA that the series' most recent entry ...
The Veilguard missed its sales targets, with EA's CEO suggesting the audience wanted something more akin to live service titles.
Dragon Age: The Veilguard might have sold more copies and made more money for EA if it had been a live-service game, the ...
According to Andrew Wilson, the CEO at EA, one of the reasons why Dragon Age: The Veilguard didn't meet its internal sales ...
Electronic Arts CEO Andrew Wilson discussed the poor performance of Dragon Age: The Veilguard, which reached about 1.5 ...
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The Veilguard failed at least partially because it didn’t have live-service elements. The gaming landscape has changed quite ...
The Veilguard failed because it lacked 'shared world features' according to EA, as the publisher's attitude to single-player ...
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