Intel has released the SDK for game developers to integrate XeSS 2 (Super Resolution, Frame Generation, and Low Latency) in ...
Nvidia, AMD, and Intel have all latched onto AI-powered techniques as a way to enhance their graphics capabilities. Now Arm ...
For some streamers, open-source solutions meet all their needs. For others, commercial codecs deliver efficiency and optimizations that justify the cost. This article explores the factors that ...
At GDC, Arm launched ASR—an upscaling technology promising to boost mobile gaming performance without compromising fidelity ...
Upgrade your laptop with Thunderboost eGPU Dock. Thunderbolt 5, NVIDIA RTX, and M.2 SSD storage for unmatched performance and ...
Blake Jones recounts the meticulous process of scanning, restoring, and syncing archival 16mm footage for a documentary on ...
It’s already been rumored that Nvidia will use GDDR7 video RAM for all its Blackwell graphics cards – save perhaps for the RTX 5050, if the desktop version does indeed exist, as claimed – so ...
After seven years of work, the GNU Image Manipulation Program (GIMP) team has officially released GIMP 3.0, bringing a major ...
At GDC today Nvidia announced that "neural shading support will come to DirectX preview in April, unlocking the power of AI ...
Google announced it is transitioning Android to a modern, unified rendering stack with Vulkan at its core. The cross-platform ...
Just as the AAC audio códec arrived in 1997 to surpass the relatively poor efficiency of the MP3 (although strangely, some ...