The FPS Review on MSN
Microsoft standardizes shader execution reordering in DirectX: Intel Arc sees up to 90% ray tracing boost
Ray tracing performance on PC just got a quiet but significant push forward. Microsoft has officially standardized Shader ...
Games are increasingly being rendered using AI, so Microsoft is bringing AI into the way future graphics chips will render ...
The messaging marks a sharper, more public pivot than the firm has made in years. "We started adding hardware-based support for DirectX to our GPUs with ...
One thing that we apparently missed in AMD’s recently released drivers is the fact that this release enabled multi-GPU frame pacing support in DirectX 12 on all GCN-enabled GPUs and AMD APUs based on ...
Microsoft unveils AI-powered DirectX upgrades at GDC 2026, including neural rendering features, new ML tools, and DXR 2.0.
Does not sound good for Nvidia The latest patch for Ubisoft’s Tom Clancy’s The Division game has given a decent performance boost to DirectX 12 capable graphics cards and it… Does not sound good for ...
Running Linux virtualized on Windows is set to speed up slightly, and so is running Windows apps on top of 64-bit Linux and ...
In addition to Nvidia's new Maxwell GPU having top-of-the-line performance and power efficiency, it has another feature that will probably make a lot more difference in the real world: It's the first ...
Gaming graphics have been on a constant improvement trajectory since the early days, with new technologies leveling up the experience. Ray tracing has been one such focus that brings gorgeous lighting ...
There's been a great deal of confusion over what it means to support various DirectX 12 feature levels and how this relates to various GPUs from AMD, Intel, and Nvidia. AMD and Nvidia have been ...
We jargon-bust the impenetrable wall of techy marketing words that was Microsoft's Project Helix hardware tease.
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